What It’s Like to Work With Us
You may be wondering what it is that we’re doing and how a collaboration with Tiny Hydra might look like. That’s why we’ve showcased our Customer Journey in a short game, called ‘This Game is a Business Card’.
It’s a short visual novel that gives you, as the player, the chance to become a senior manager on a game development project. You will encounter the kind of problems that such a person is likely to contend with and you’ll be given choices that will let you solve them, or perhaps, make them worse. Throughout the game, you get the option to work with Tiny Hydra and find out how that may help you.
The Game Maker’s Bossfight
Games are so fun to play, it’s easy to assume they are fun to make. Most of the time, they are, but it’s also challenging and demanding work that can be extremely stressful and sensitive to project planning issues. To deal with these challenges and pressures, many game makers have no other option than to Crunch their teams before release. So what does that mean? Crunch is the practice of game designers and developers working grueling work schedules in the lead up to a major milestone or release. It can lead to mental and physical health issues, bad PR, and legal issues, and it can negatively impact the quality of your game. Needless to say, we think this can be better. This is why we started this company based on project management consultancy and team augmentation services – so you can make your ideal game on time, to budget and without crunching.