Let us help you finish your game the right way
Hydra Heads are our game designers and developers who have been specially trained to address short-term issues that cause crunch. Below are just some of the reasons they are so effective.
Complete your Game on Time and Without Crunch
Team Augmentation for Games Design and Development
Here are just some of the ways our Hydra Heads can help you complete your game.
What do you do when you have hundreds of enemies, that all need to be set up in-engine with decision trees and stats so characters act in ways that make them feel unique and fun while staying consistent with their tuning specs? Can you divert an engineer to make a tool? Or maybe, you should bring on a Tiny Hydra technical game designer! Our Hydra Heads can help you solve TD problems like this, and many others. We help you improve your workflows by:
- Creating tools for designers in engines like Unity & Unreal
- Developing high-level gameplay implementations
- Helping you build out your custom engine
So you have a game idea and you want to get funded, but need something to show. Maybe you have a set of alternative mechanics or interfaces you are thinking about pursuing but can’t take the time to build them out in your core game to try them. Perhaps you just want to test the technical feasibility of an idea. Sometimes you just need something quick and dirty which allows you to experiment. Our Hydra Heads can help you with that.
- Build grey box prototypes
- Help creating a vertical slice
- Fill a niche you don’t have on an R&D team
Isn’t it a pain to go through all the time and effort to get playtesting data? Your designers and developers would rather be doing “real work” right? But playtesting is real work and not doing it well can torpedo your game. Our Hydra Heads can run your playtesting or supplement an existing team and have the capabilities to operate at scale using external tools or keep things internal until you’re ready.
- Design tests which will render actionable results
- Recruit testers, and administer tests via a variety of platforms
- Record and collate well organized feedback
Whether you want to do some micro-usability testing or diary studies, or just need a few professionals to diagnose your usability issues: these things take time. Plus, you have to figure out what all that data means for your game. How will you do all that and get your project done on time? Take some of the load off, our Hydra Heads can help you out
- Heuristic analyses
- Mixed-method user experience testing
- Post-processing and presenting test data